Please remember to make use of the DML Wiki Manual of Style and Code of Conduct during your stay.

 Actions

Template

EventBox: Difference between revisions

From Dragon Mania Legends (DML) Wiki

(Multiple changes both for cargo and for page introductions and mechanics secitons.)
(Fixed spacing issues, added my missed event names, hid the TOC on the smaller/weekend events (now triggered by intros and sections). Arranged descriptions/intros/mechanics etc., alphabetically (for my sanity) and refined relay event descriptions a bit. Added some test cases while testing.)
Line 72: Line 72:
|-
|-
|style="font-size:inherit; padding:10px!important; line-height: inherit; {{EventBox/BorderColor|{{{type|}}}}}"|<i>{{#if:{{{description|}}}|{{{description|}}}<!--
|style="font-size:inherit; padding:10px!important; line-height: inherit; {{EventBox/BorderColor|{{{type|}}}}}"|<i>{{#if:{{{description|}}}|{{{description|}}}<!--
-->|{{#switch:{{{type|{{#explode:{{PAGENAME}}|(|0}} }}}<!--
-->|{{#switch:{{{type|{{#explode:{{PAGENAME}}|(|0}} }}}<!-- Descriptions --
-->|Arcade={{ctg|Arcade Events}} are events in which participants gift various objects to their Dragons to move higher on the leaderboard and earn progress rewards.<!--
-->|Bottomless Dungeon=Earn Stepping Stones in infinite Dragon Brawls by defeating opponent dragons and completing combat challenges. Open {{ctg|Bottomless Dungeon#Chests|Chests}} and get [[Dungeon Tokens]] to spend in the {{ctg|Dungeon Shop}}.<!--
-->|Cake Craze=Complete QUESTS to collect ingredients. Use ingredients to bake RECIPES. Increase your SCORE and claim awesome rewards.<!--
-->|Calendar=Log in every day to get these rewards!<!--
-->|Calendar=Log in every day to get these rewards!<!--
-->|Castle={{ctg|Castle Events}} are events in which participants must open a multitude of different chests to advance through rooms and earn the final prize.<!--
-->|Castle={{ctg|Castle Events}} are events in which participants must open a multitude of different chests to advance through rooms and earn the final prize.<!--
-->|Chain Breeding|Breeding Blitz=During the event, you can get the awesome '''[[{{{prize|}}} Dragon|{{uc:{{{prize|}}}}} DRAGON]]''' by using its parents in the Breeding Den!<!--
-->|Chain Breeding|Breeding Blitz=During the event, you can get the awesome '''[[{{{prize|}}} Dragon|{{uc:{{{prize|}}}}} DRAGON]]''' by using its parents in the Breeding Den!<!--
-->|Chest Opening=Open the bottomless Chest with Tickets to claim Dragon parts, Event themed Decorations and other rewards.<!--
-->|Clan Siege=[[Clan Siege]] is an event in which participating Clans complete various tasks to earn Spellbooks needed for sprites they then summon, which are then used by the Clan Dragon, allowing it to attack the opposing Clan's base.<!--
-->|Collection=Hatch and place these dragons before time runs out and win this unique Dragon!<!--
-->|Collection=Hatch and place these dragons before time runs out and win this unique Dragon!<!--
-->|Gem Spending=Spend as many Gems as you can to win awesome rewards!<!--
-->|Dragon Dice|Dragon Board=Roll your two dice and make your Dragon progress on the board. Roll pairs to make the story unfold. Collect keys to open chests with parts for different dragons.<!--
-->|Arcade={{ctg|Arcade Events}} are events in which participants gift various objects to their Dragons to move higher on the leaderboard and earn progress rewards.<!--
-->|Dragon Grid=Move your Dragon avatar around the 3x3 grid, collect Tyrant Tickets and other rewards while trying to survive as long as possible.<!--
-->|Dragon Runner=Guide your Dragon though the track, avoiding obstacles and collecting flowers towards milestone rewards. Climb to the top of the leaderboard in an endless race!<!--
-->|Dragon Runner=Guide your Dragon though the track, avoiding obstacles and collecting flowers towards milestone rewards. Climb to the top of the leaderboard in an endless race!<!--
-->|Solo={{ctg|Solo Events}} are events in which participants race against the clock and complete various tasks to win numerous prizes.<!--
-->|Dragonmaster Pass=Collect Season Points to progress through the milestones, which are awarded for every Daily Task completed and for every dragon bred or hatched. Complete six Daily Tasks in a day to earn additional Season Points.<!--
-->|Emerald Wars=[[Emerald Wars]] is an event in which the participating Clans compete over possession of 5 Emerald Mines. The Clan that reaches a higher score than the rival comes out on top at the end of the event.<!--
-->|Feeding|Dinnertime!=Feed your {{#if:{{{element|}}}|{{{element|}}}-element Dragons|dragons}} by using as much Food as you can.<!--
-->|Feel the Fury=Use [[Dragon Fury]] to add to your clan's score.<!--
-->|Food Gathering|Farming Fanatic=Collect as much Food as you can from any source.<!--
-->|Food Gathering|Farming Fanatic=Collect as much Food as you can from any source.<!--
-->|Gem Spending=Spend as many Gems as you can to win awesome rewards!<!--
-->|Gold Collecting|Golden Gatherer=Gather as much Gold as you can{{#ifexpr:{{#time:U|{{getDate}}}} < {{#time:U|15 May 2017}}|&nbsp;from any source.|.<br>All sources count, except for selling.}}<!--
-->|Gold Collecting|Golden Gatherer=Gather as much Gold as you can{{#ifexpr:{{#time:U|{{getDate}}}} < {{#time:U|15 May 2017}}|&nbsp;from any source.|.<br>All sources count, except for selling.}}<!--
-->|Gold Spending|Golden Opportunity=Spend as much Gold as you can for a chance to earn special rewards.<!--
-->|Gold Spending|Golden Opportunity=Spend as much Gold as you can for a chance to earn special rewards.<!--
-->|Boss Challenge|Relay={{#if:{{{hero|}}}|Reach the end of the map in time using one single Dragon Hero to defeat all enemies.|Beat all the celestial Bosses to complete rounds!}}<!--
-->|Hatching|Crowded Nursery=Hatch as many dragons as you can. Rarer dragons give you a higher score!<!--
-->|Hatching|Crowded Nursery=Hatch as many dragons as you can. Rarer dragons give you a higher score!<!--
-->|Feeding|Dinnertime!=Feed your {{#if:{{{element|}}}|{{{element|}}}-element Dragons|dragons}} by using as much Food as you can.<!--
-->|The Great Dragon Race|Weekend Dragon Race=[[The Great Dragon Race]] is an event in which participating Clans complete various tasks to earn items needed for dishes they then prepare and feed to the Clan Dragon, allowing it to move forward on the racetrack.<!--
-->|The Great Dragon Race|Weekend Dragon Race=[[The Great Dragon Race]] is an event in which participating Clans complete various tasks to earn items needed for dishes they then prepare and feed to the Clan Dragon, allowing it to move forward on the racetrack.<!--
-->|Emerald Wars=[[Emerald Wars]] is an event in which the participating Clans compete over possession of 5 Emerald Mines. The Clan that reaches a higher score than the rival comes out on top at the end of the event.<!--
-->|Milestone Rewards=Spend {{ctg|In-Game Currency}} in the ongoing Events to progress through the milestones for epic rewards.<!--
-->|Movie Marathon=Lean back and tune in to claim rewards, just by watching in-game ads.<!--
-->|Relay|Boss Challenge={{#if:{{{hero|}}}|Reach the end of the map in time using one single Dragon Hero to defeat all enemies.|Beat all the celestial Bosses to complete rounds!}}<!--
-->|Seasonal Treasure=Collect Ruin XP by exploring Ruins to progress through the milestones.<!--
-->|Settle the Score=Battle in the [[Arena]] to add to your clan's score.<!--
-->|Sigil Campaign=Finish the Campaign map in time and collect the prize Dragon.<!--
-->|Solo={{ctg|Solo Events}} are events in which participants race against the clock and complete various tasks to win numerous prizes.<!--
-->|Stone Gathering=Gather as many Stepping Stones as you can to win awesome rewards!<!--
-->|Stone Spending|Stepping Stones Craziness=Spend as many Stepping Stones as you can to win awesome rewards!<!--
-->|Sugar Rush=The [[Sugar Rush]] is an event in which members of participating Clans complete various [[Sugar_Rush#Quests|Quests]] to earn Shakes they must then feed to the Clan Dragon, allowing it to move forward on the racetrack.<!--
-->|Sugar Rush=The [[Sugar Rush]] is an event in which members of participating Clans complete various [[Sugar_Rush#Quests|Quests]] to earn Shakes they must then feed to the Clan Dragon, allowing it to move forward on the racetrack.<!--
-->|Clan Siege=[[Clan Siege]] is an event in which participating Clans complete various tasks to earn Spellbooks needed for sprites they then summon, which are then used by the Clan Dragon, allowing it to attack the opposing Clan's base.<!--
-->|Treasure Hunt=Shovel away and find hidden treasures buried around the islands.<!--
-->|Settle the Score=Battle in the [[Arena]] to add to your clan's score.<!--
-->|Feel the Fury=Use [[Dragon Fury]] to add to your clan's score.<!--
-->|Winner Takes All=Win battles to add to your clan's cumulative score.<!--
-->|Winner Takes All=Win battles to add to your clan's cumulative score.<!--
-->|Dragon Dice|Dragon Board=Roll your two dice and make your Dragon progress on the board. Roll pairs to make the story unfold. Collect keys to open chests with parts for different dragons.<!--
-->|Dragon Grid=Move your Dragon avatar around the 3x3 grid, collect Tyrant Tickets and other rewards while trying to survive as long as possible.<!--
-->|Dragonmaster Pass=Collect Season Points to progress through the milestones, which are awarded for every Daily Task completed and for every dragon bred or hatched. Complete six Daily Tasks in a day to earn additional Season Points.<!--
-->|Seasonal Treasure=Collect Ruin XP by exploring Ruins to progress through the milestones.<!--
-->|Treasure Hunt=Shovel away and find hidden treasures buried around the islands.<!--
-->|Milestone Rewards=Spend {{ctg|In-Game Currency}} in the ongoing Events to progress through the milestones for epic rewards.<!--
-->|Chest Opening=Open the bottomless Chest with Tickets to claim Dragon parts, Event themed Decorations and other rewards.<!--
-->|Cake Craze=Complete QUESTS to collect ingredients. Use ingredients to bake RECIPES. Increase your SCORE and claim awesome rewards.<!--
-->|Sigil Campaign=Finish the Campaign map in time and collect the prize Dragon.<!--
-->|Movie Marathon=Lean back and tune in to claim rewards, just by watching in-game ads.<!--
-->|Bottomless Dungeon=Earn Stepping Stones in infinite Dragon Brawls by defeating opponent dragons and completing combat challenges. Open {{ctg|Bottomless Dungeon#Chests|Chests}} and get [[Dungeon Tokens]] to spend in the {{ctg|Dungeon Shop}}.<!--
-->}}}}</i>
-->}}}}</i>
|-
|-
Line 145: Line 147:
</div><!--
</div><!--
---------------  additional event specifics if specified  ------------------------
---------------  additional event specifics if specified  ------------------------
--->
--->{{#if:{{{text|}}}|<span class="noexcerpt" style="font-style:italic; display:block; margin-bottom: 20px;">{{{text|}}}</span> }}<!--
{{#if:{{{text|}}}|<span class="noexcerpt" style="font-style:italic; display:block; margin-bottom: 20px;">{{{text|}}}</span> }}<!--
-->{{#switch:{{{type|{{#explode:{{PAGENAME}}|(|0}} }}} |Chest Opening|Farming Fanatic|Food Gathering|Dinnertime!|Feeding|Gem Spending|Gem Extravaganza|Gold Collecting|Golden Gatherer|Gold Spending|Golden Opportunity|Hatching|Crowded Nursery|Stone Spending|Stepping Stones Craziness|Stone Gathering = __NOTOC__}}
-->{{#switch:{{{type|{{#explode:{{PAGENAME}}|(|0}} }}} | Chest Opening = __NOTOC__}}
<!---------- remarks (highest bracket / League / {mult} = double rewards ------------
<!---------- remarks (highest bracket / League / {mult} = double rewards ------------
-->{{#iferror:{{#ifexpr:{{#time:U|{{getDate}}}} > {{#time:U|7 April 2015}}|{{#switch:{{EventTypeFromName | {{{type|{{#explode:{{PAGENAME}}|(|0}} }}} }}|Feeding|Food Gathering|Gem Spending|Gold Collecting|Gold Spending|Hatching=<p style="{{EventBox/BackgroundColor|{{{type|}}}}}; border:1px; padding-left: 5px; padding-right: 5px; border-style:solid; border-color:#969696; color:#FFFFFF; -webkit-border-radius: 0px 25px 0px 0px;
-->{{#iferror:{{#ifexpr:{{#time:U|{{getDate}}}} > {{#time:U|7 April 2015}}|{{#switch:{{EventTypeFromName | {{{type|{{#explode:{{PAGENAME}}|(|0}} }}} }}|Feeding|Food Gathering|Gem Spending|Gold Collecting|Gold Spending|Hatching=<p style="{{EventBox/BackgroundColor|{{{type|}}}}}; border:1px; padding-left: 5px; padding-right: 5px; border-style:solid; border-color:#969696; color:#FFFFFF; -webkit-border-radius: 0px 25px 0px 0px;
Line 155: Line 156:
-->|Clan Siege=<p style="{{EventBox/BackgroundColor|{{{type|}}}}}; border:1px; padding-left: 5px; padding-right: 5px; border-style:solid; border-color:#969696; color:#FFFFFF">''The requirements and rewards stated in this article are that of [[Clans#Leagues|{{color|FFF|Clan League 5}}]].{{#if:{{{mult|}}}|<br>The rewards for this particular Clan Siege were doubled.}}''</p><!--
-->|Clan Siege=<p style="{{EventBox/BackgroundColor|{{{type|}}}}}; border:1px; padding-left: 5px; padding-right: 5px; border-style:solid; border-color:#969696; color:#FFFFFF">''The requirements and rewards stated in this article are that of [[Clans#Leagues|{{color|FFF|Clan League 5}}]].{{#if:{{{mult|}}}|<br>The rewards for this particular Clan Siege were doubled.}}''</p><!--
-->|#default=}}}}<!--
-->|#default=}}}}<!--
<!----------------  include short intro and Mechanics here  --------------------------->
----------------  include short intro and Mechanics here  --------------------------->
{{#if:{{{synopsis|}}}| <!-- NOT empty: enter mechanics manually --> |<!-- empty: automatically transclude -->
{{#if:{{{synopsis|}}}| <!-- NOT empty: enter mechanics manually --> |<!-- empty: automatically transclude -->
{{#switch:{{{type|{{#explode:{{PAGENAME}}|(|0}} }}}
{{#switch:{{{type|{{#explode:{{PAGENAME}}|(|0}} }}}
Line 165: Line 166:
|Bottomless Dungeon={{#lst:Category:Bottomless Dungeon|intro}}<h2>Mechanics</h2>{{#lst:Category:Bottomless Dungeon|brawl}}  
|Bottomless Dungeon={{#lst:Category:Bottomless Dungeon|intro}}<h2>Mechanics</h2>{{#lst:Category:Bottomless Dungeon|brawl}}  
|Cake Craze={{#lst:Category:Cake Craze Events|intro}}<h2>Mechanics</h2>{{#lst: Category:Cake Craze Events|mechanics}}
|Cake Craze={{#lst:Category:Cake Craze Events|intro}}<h2>Mechanics</h2>{{#lst: Category:Cake Craze Events|mechanics}}
|Calendar={{#lst:Category:Calendar Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Calendar Events|mechanics}}<br><br>{{see|{{ctg|Calendar Events}}|for more information on gameplay mechanics}}
|Calendar={{#lst:Category:Calendar Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Calendar Events|mechanics}}
|Castle={{#lst:Category:Castle Events|intro}}
|Castle={{#lst:Category:Castle Events|intro}}
|Chest Opening={{#if:{{{image|}}}|{{floatimage|[[File:{{{image|}}}.png|150px]]|12}} }} {{#ifeq:{{{table|}}}|1||<h2>Mechanics</h2>{{#lst:Category:Chest Opening Events|intro}} }}
|Chest Opening={{#if:{{{image|}}}|{{floatimage|[[File:{{{image|}}}.png|150px]]|12}} }} {{#ifeq:{{{table|}}}|1||<h2>Mechanics</h2>{{#lst:Category:Chest Opening Events|intro}} }}
Line 175: Line 176:
|Dragonmaster Pass={{#lst:Dragonmaster Pass|intro}}<h2>Mechanics</h2>{{#lst:Dragonmaster Pass|mechanics}}
|Dragonmaster Pass={{#lst:Dragonmaster Pass|intro}}<h2>Mechanics</h2>{{#lst:Dragonmaster Pass|mechanics}}
|Emerald Wars={{#lst:Emerald Wars|intro}}
|Emerald Wars={{#lst:Emerald Wars|intro}}
|Feeding={{#lst:Category:Feeding Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Feeding Events|mechanics}}
|Feeding|Dinnertime!={{#lst:Category:Feeding Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Feeding Events|mechanics}}
|Food Gathering={{#lst:Category:Food Gathering Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Food Gathering Events|mechanics}}
|Food Gathering|Farming Fanatic={{#lst:Category:Food Gathering Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Food Gathering Events|mechanics}}
|Gem Spending={{#lst:Category:Gem Spending Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Gem Spending Events|mechanics}}
|Gem Spending|Gem Extravaganza={{#lst:Category:Gem Spending Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Gem Spending Events|mechanics}}
|Gold Collecting={{#lst:Category:Gold Collecting Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Gold Collecting Events|mechanics}}
|Gold Collecting|Golden Gatherer={{#lst:Category:Gold Collecting Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Gold Collecting Events|mechanics}}
|Gold Spending={{#lst:Category:Gold Spending Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Gold Spending Events|mechanics}}
|Gold Spending|Golden Opportunity={{#lst:Category:Gold Spending Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Gold Spending Events|mechanics}}
|Hatching={{#lst:Category:Hatching Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Hatching Events|mechanics}}
|Hatching|Crowded Nursery={{#lst:Category:Hatching Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Hatching Events|mechanics}}
|Milestone Rewards={{#ifeq:{{{table|}}}|1||<h2>Synopsis</h2>{{#lst: Category:Milestone Rewards Events||Promotions}} }}<!-- "Promotions" is also transcluded in #lst, not in #lsth -->
|Milestone Rewards={{#ifeq:{{{table|}}}|1||<h2>Mechanics</h2>{{#lst:Category:Milestone Rewards Events|intro|mechanics}} }}<!-- up to and including mechanics -->
|Relay={{#lst:Category:Relay Events|intro}}
|Relay|Boss Challenge={{#lst:Category:Relay Events|intro}}
|Solo={{#lst:Category:Solo Events|intro}}__TOC__<h2>Mechanics</h2>{{#lst:Category:Solo Events|mechanics}}
|Solo={{#lst:Category:Solo Events|intro}}__TOC__<h2>Mechanics</h2>{{#lst:Category:Solo Events|mechanics}}
|Seasonal Treasure=<h2>Synopsis</h2>{{#lst:Seasonal Treasure|synopsis}}<h2>Mechanics</h2>{{#lst:Seasonal Treasure|mechanics}}
|Seasonal Treasure={{#lst:Seasonal Treasure|intro}}<h2>Mechanics</h2>{{#lst:Seasonal Treasure|mechanics}}
|Sigil Campaign={{#lst:Category:Sigil Campaign Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Sigil Campaign Events|mechanics}}
|Sigil Campaign={{#lst:Category:Sigil Campaign Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Sigil Campaign Events|mechanics}}
|Stone Spending={{#lst:Category:Stone Spending Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Stone Spending Events|mechanics}}
|Stone Spending|Stepping Stones Craziness={{#lst:Category:Stone Spending Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Stone Spending Events|mechanics}}
|Stone Gathering={{#lst:Category:Stone Gathering Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Stone Gathering Events|mechanics}}
|Stone Gathering={{#lst:Category:Stone Gathering Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Stone Gathering Events|mechanics}}
|Movie Marathon={{#lst:Category:Movie Marathon Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Movie Marathon Events|mechanics}}
|Movie Marathon={{#lst:Category:Movie Marathon Events|intro}}<h2>Mechanics</h2>{{#lst:Category:Movie Marathon Events|mechanics}}
Line 196: Line 197:
----------- Hero's Challenge ----------
----------- Hero's Challenge ----------
-->{{#if:{{{hero|}}}|<h2>Mechanics</h2>
-->{{#if:{{{hero|}}}|<h2>Mechanics</h2>
During this challenge, the {{chr}} is allowed to use only one Dragon for all the battles they encounter, in this case the '''{{{hero}}} Dragon'''. Not having the {{{hero|}}} Dragon on the roster prevents the Trainer from being able to participate in the event.
During this challenge, the {{chr}} must use only one specific Dragon for all battles encountered, in this case the '''{{{hero|}}} Dragon'''. Not having the {{{hero|}}} Dragon on the roster prevents participation in the event. Enemy Dragons are '''random''', thus not all Trainers face the same Dragons. The levels of all opposing Dragons are, in relation to the [[Player Level|Trainer's Level]], grouped into four brackets.


Trainers can then earn [[Gems]] and smaller rewards by defeating regular Dragons using only the aforementioned Dragon. 1 Gem is given for every fourth battle, starting with the third one. After every battle, a cooldown period needs to be observed before the next battle.
During battle, {{i|Gems|2}} and smaller rewards are earned by defeating regular Dragons. 1 Gem is given for every fourth battle, after the third one. A cooldown period must pass following every battle, before the next can begin. Though any waiting period can be [[Gems#Speeding Up|skipped]] using Gems. The main prize is awarded upon completing all 26 battles.<!--
 
Any waiting period can be [[Gems#Speeding Up|skipped through the use of Gems]]. The enemy Dragons are entirely '''random''', thus not all Trainers face the same Dragons. The levels of all opposing Dragons are, in relation to the [[Player Level|Trainer's Level]], grouped into four brackets.
 
The main prize is awarded to the Trainer upon completing all 26 battles.<!--
--->{{#ifeq:{{{table|}}}|1||<h2>Battles & Rewards</h2><!--
--->{{#ifeq:{{{table|}}}|1||<h2>Battles & Rewards</h2><!--
----><p style="{{EventBox/BackgroundColor|{{{type|}}}}}; border:1px; padding-left: 5px; padding-right: 5px; border-style:solid; border-color:#969696; color:#FFFFFF"><span style="font-size:0.8rem">''The amount of [[Food|{{color|FFF|Food}}]] and [[Gold|{{color|FFF|Gold}}]] rewarded depends on the [[Player Level|{{color|FFF|Trainer's Level}}]]. See [[Level Modifier|{{color|FFF|Level Modifier}}]] for more information.''</span></p>
----><p style="{{EventBox/BackgroundColor|{{{type|}}}}}; border:1px; padding-left: 5px; padding-right: 5px; border-style:solid; border-color:#969696; color:#FFFFFF"><span style="font-size:0.8rem">''The amount of [[Food|{{color|FFF|Food}}]] and [[Gold|{{color|FFF|Gold}}]] rewarded depends on the [[Player Level|{{color|FFF|Trainer's Level}}]]. See [[Level Modifier|{{color|FFF|Level Modifier}}]] for more information.''</span></p>
Line 448: Line 445:
----------- Boss Challenge (Relay events) ---------------
----------- Boss Challenge (Relay events) ---------------
-->{{#if:{{{hero|}}}||{{#iferror:{{#ifexpr:{{#time:U|{{getDate}}}} > {{#time:U|1 June 2018}}|{{#if:{{{ticket|}}}{{#ifeq:{{{type|}}}|Relay|1|}}{{#ifeq:{{#explode:{{PAGENAME}}|(|0}}|Boss Challenge|1|}}|<h2>Mechanics</h2><!--
-->{{#if:{{{hero|}}}||{{#iferror:{{#ifexpr:{{#time:U|{{getDate}}}} > {{#time:U|1 June 2018}}|{{#if:{{{ticket|}}}{{#ifeq:{{{type|}}}|Relay|1|}}{{#ifeq:{{#explode:{{PAGENAME}}|(|0}}|Boss Challenge|1|}}|<h2>Mechanics</h2><!--
-->During this Boss Challenge, Trainers can earn a main reward by defeating {{ctg|Boss Dragons|Boss-like Dragons}} and smaller rewards (Food, Scrolls, Gold), based on the [[Level Modifier]], by defeating regular Dragons. {{#if:{{{ticket|}}}|1 {{{ticketType|Divine}}} Ticket is given for any defeated Boss-like Dragon, regardless of the battle or lap|1 Gem is given for defeating the first Boss of a lap, 2 Gems for defeating the second, 3 Gems for the third, and 4 Gems for the fourth}}.
-->The main reward is earned by beating a series of {{ctg|Boss Dragons|Boss-like Dragons}}. {{#if:{{{ticket|}}}|1 {{{ticketType|Divine}}} Ticket is given for any defeated Boss-like Dragon, regardless of the battle or lap|1 {{i|Gem|2}} is given for defeating the first Boss of a lap, 2 Gems for defeating the second, 3 Gems for the third, and 4 Gems for the fourth}}. Regular Dragons appear between bosses, and when defeated award smaller rewards such as {{i|Food|2}}, {{i|Scrolls|2}}, or {{i|Gold|2}}, based on [[Level Modifier]]. Enemy Dragons, apart from the Boss-like Dragons, are usually random, thus not all Trainers face the same Dragons. The [[Dragon Leveling|levels]] of all opposing Dragons are in relation to the levels of the Trainer's own Dragons '''at the moment the Boss Challenge started'''.<!--
 
--><h3>Element Restrictions</h3>
The Elements that can be brought to Boss Battles are restricted, starting with all Elements allowed for the first battles. Defeating a Boss-like Dragon reduces the allowed Elements by taking away 1 random Element, making the restrictions more severe after each Dragon. A maximum of 9 get restricted, leaving the highest {{#expr:{{PAGESINCATEGORY:Elements}}-11}} {{ctg|Elements}} as the only exclusions from limitation, being allowed in all battles. The hardest battles allow only {{#expr:{{PAGESINCATEGORY:Elements}}-9}} Elements: the aforementioned and two other random Elements that change each time a Boss Battle is won. The Elemental restrictions can be refreshed, but there is a waiting period before the next fight can start, and it will only last until the next Boss is defeated. Every battle requires a cooldown period to pass before the next battle can be joined.
The {{ctg|Elements}} used in Boss Battles are gradually restricted, with all Elements allowed for the first battles. Defeating a Boss-like Dragon reduces the allowed Elements by 1 random Element, making the restrictions more severe after each Dragon. A maximum of {{#expr:{{PAGESINCATEGORY:Elements}}-9}} are restricted in the hardest battles, leaving only the highest {{#expr:{{PAGESINCATEGORY:Elements}}-11}} Elements allowed in all battles. The remaining 2 Elements are random, and change each time a Boss Battle is won. Element restrictions can be refreshed, but a waiting period is required before the next fight is started, and it only lasts until the next Boss is defeated. Every battle also requires a cooldown period before the next battle is started, though any waiting period may be [[Gems#Speeding Up|skipped]] using Gems.<!--
 
--><h3>Laps</h3>
When a lap is cleared, {{#if:{{{ticket|}}}|{{ctg|{{{ticketType|Divine}}} Islands|{{{ticketType|Divine}}} Tickets}} are|a reward is}} given and the map resets with a new set of battles. Once the 4th lap is completed, the Trainer is rewarded with a Dragon. Any subsequent lap after the fourth one offers a repeatable reward consisting of {{#if:{{{ticket|}}}|{{{specific|15}}} {{{ticketType|Divine}}} Tickets|10 [[Main Shop#Dragon Piece Tickets|Dragon Piece Tickets]]}}. Boss Challenge laps are usually unlimited with infinite rounds.
When a lap is finished, {{#if:{{{ticket|}}}|{{ctg|{{{ticketType|Divine}}} Islands|{{{ticketType|Divine}}} Tickets}} are|a reward is}} given and the map resets with a new set of battles. The main prize Dragon is awarded once the 4th lap is complete. Any subsequent lap after the fourth offers a repeatable reward consisting of {{#if:{{{ticket|}}}|{{{specific|15}}} {{{ticketType|Divine}}} Tickets|10 {{i|Dragon Piece Tickets|2}}}}. Laps are usually unlimited with infinite rounds.<!--
 
Any waiting period can be [[Gems#Speeding Up|skipped through the use of Gems]]. The enemy Dragons are entirely '''random''', thus not all Trainers face the same Dragons. In most cases, the only Dragons encountered by all Trainers, in the same battles, are the main opponents. The [[Dragon Leveling|levels]] of all opposing Dragons are in relation to the levels of the Trainer's own Dragons '''at the moment the Boss Challenge started'''.<!--
--><h2>Rewards</h2><!--
--><h2>Rewards</h2><!--
--><p style="{{EventBox/BackgroundColor|{{{type|}}}}}; border:1px; padding-left: 5px; padding-right: 5px; border-style:solid; border-color:#969696; color:#FFFFFF"><span style="font-size:0.8rem">''The amount of [[Food|{{color|FFF|Food}}]] and [[Gold|{{color|FFF|Gold}}]] rewarded depends on the [[Player Level|{{color|FFF|Trainer's Level}}]]. See [[Level Modifier|{{color|FFF|Level Modifier}}]] for more information.''</span></p>
--><p style="{{EventBox/BackgroundColor|{{{type|}}}}}; border:1px; padding-left: 5px; padding-right: 5px; border-style:solid; border-color:#969696; color:#FFFFFF"><span style="font-size:0.8rem">''The amount of [[Food|{{color|FFF|Food}}]] and [[Gold|{{color|FFF|Gold}}]] rewarded depends on the [[Player Level|{{color|FFF|Trainer's Level}}]]. See [[Level Modifier|{{color|FFF|Level Modifier}}]] for more information.''</span></p>
Line 479: Line 474:
}}}}}}}}}}<!--
}}}}}}}}}}<!--
----------- Calender events ---------------
----------- Calender events ---------------
-->{{#ifeq:{{{type|}}}|Calendar|<h2>Notes</h2>
-->{{#ifeq:{{{type|}}}|Calendar|
* The main prize of the event is obtained by reaching Day {{{section|}}}{{#ifexpr:{{{pieces|0}}} > 19|&nbsp;and collecting the matching {{{pieces|}}} [[Dragon Pieces]]}}.
* The main prize of the event is obtained by reaching Day {{{section|}}}{{#ifexpr:{{{pieces|0}}} > 19|&nbsp;and collecting the matching {{{pieces|}}} [[Dragon Pieces]]}}.
* Login days don't have to be consecutive – if a day is missed, the next reward is given the following day.
* The amount of [[Food]] and [[Gold]] rewarded can depend on the [[Level Modifier]].
{{#ifeq:{{{specific|}}}|novip||* Days marked with {{i|VIP Status}} indicate the reward is doubled for Trainers with an active [[VIP Status]].}}
{{#ifeq:{{{specific|}}}|novip||* Days marked with {{i|VIP Status}} indicate the reward is doubled for Trainers with an active [[VIP Status]].}}
{{#if:{{{pieces|}}}|* Days marked with {{i|Dragon Pieces}} indicate that earned pieces are added to the already existing amount for the displayed Dragon.}}}}<!--
{{#if:{{{pieces|}}}|* Days marked with {{i|Dragon Pieces}} indicate that earned pieces are added to the already existing amount for the displayed Dragon.}}}}<!--
Line 984: Line 977:
<!----
<!----
{{EventBox|type=Movie Marathon|table=|specific=}}
{{EventBox|type=Movie Marathon|table=|specific=}}
<!----
{{EventBox|type=Relay|prize=Seahorse}}
<!----
{{EventBox|type=Relay|duration = 7 Days|table=1|prize= Poecilia|hero= Aquamarine}}
<!----
<!----
{{EventBox|type=Relay|specific=17|prize=Seahorse|ticket= (Fire)|ticketType=Ancient}}
{{EventBox|type=Relay|specific=17|prize=Seahorse|ticket= (Fire)|ticketType=Ancient}}

Revision as of 23:52, 4 April 2024

Sticker - Meh.png
When new event types are added, the following needs updates: Template:Event, Template:Calendar, EventInfos table (recreation, switch-in when populated). See Template:EventBox/Values which stores the Cargo table values passed to it by this template, and the Talk page for old documentation.
Template documentation
Note: portions of the template sample may not be visible without values provided.
View or edit this template's documentation. (About template documentation)

Notes:

  • To convert scalable Food or Gold by Level Modifier use: {{modifier|5,000}}.

Example(s)

  • {{EventBox|type=Gem Spending|prize=Earth|dragon=Plant}} gives:
OVERVIEW
Gem Spending Event Generic Promotion.jpg
Spend as many Gems as you can to win awesome rewards!
INFORMATION

VIP Status Icon.png Limited Event

Started 4 April 2024
Ended 8 April 2024
Duration 4 Days
Type Gem Spending
First Prize Earth Dragon Icon.png Earth Dragon

The requirements stated in this article are that of the highest-level brackets while the leaderboard and milestone rewards belong to the highest level modifier.

Gem Spending Events are limited-time competitions in which Trainers compete against each other, reach individual milestones, and move up on the leaderboard by spending Gems on any game feature.

Mechanics

Each one Gem spent is equal to one point, regardless of what it is spent on.

Qualifiers

These events are always exclusive to Trainers with an active VIP Status. Trainers must select the   Participate!   button to begin, any Gems spent before this are not counted.

Progress Rewards

Milestones Progress Marker Blue Icon.png Milestones Progress Marker Blue Icon.png Milestones Progress Marker Blue Icon.png
250 750 1,700
Gems Icon.png
50
Gems Icon.png
200
Plant Dragon Egg.png
Plant

Leaderboard Prizes

The amount of Food or Gold awarded depends on Trainer Level, provided numbers are of the highest Level Modifier. See Level Modifier for more information.

1-5 Earth Dragon Egg.png Earth Dragon
6-10 Gems Icon.png 150    Food Icon.png 750,000    Gold Icon.png 2,250,000
11-20 Gems Icon.png 75     Food Icon.png 375,000     Gold Icon.png 1,125,000
21-100 Gems Icon.png 20     Food Icon.png 150,000    Gold Icon.png 525,500
101-250 Gems Icon.png 10     Food Icon.png 37,500      Gold Icon.png 300,000
251-500 Gems Icon.png 3      Food Icon.png 15,000
501-2000 Gems Icon.png 1

Test(s)

  • {{EventBox|type=Hatching|prize=Fire|badge=Matchmaker|note=This is the default event.}}
  • {{EventBox|ended=28 September 2018|duration=7 Days|type=Hatching|prize=Heavenly|exclusive={{wp|China}}|occasion={{wp|Mid-Autumn Festival}}}}
  • {{EventBox|type=Feeding|prize=Wind}}
  • {{EventBox|type=Gold Collecting|prize=Shadow}}
  • {{EventBox|type=Food Gathering|prize=Light}}
  • {{EventBox|type=Clan Siege}}
  • {{EventBox|type=The Great Dragon Race|mult=2}}
  • {{EventBox|type=Emerald Wars}}
  • {{EventBox|type=Relay|specific=17|prize=Seahorse|ticket= (Fire)|ticketType=Ancient}}
  • {{EventBox|type=Chain Breeding}}
  • {{EventBox|type=Dragon Dice|reward=<center>{{di|Capricorn}}{{rt|Note|Double Dice Reward}}<br>{{di|Envoy}}</center>|duration=35 Days}}
  • {{EventBox|type = Milestone Rewards| started = 3 August 2020| duration = 34 Days| prize = Fairy Dust}}
  • {{EventBox|type=Chest Opening| started = 4 April 2022|duration = 14 Days|prize=River|text=This event took place during the [[Divine Fest - Springtime Passions]] Divine event series - Part I. |icons=Holy Talisman (Springtime Passions), Dragon Pieces, Divine (Element)|image=Divine Chest - Spring's Renewal (Divine Fest)}}
  • {{EventBox|type=Cake Craze|prize=Cheesecake}}
  • {{EventBox|type=Sigil Campaign|prize=Dreamcatcher|table=|duration=30 Days}}
  • {{EventBox|type=Movie Marathon|table=|specific=}}
  • {{EventBox|type=Dragon Grid|duration=7 Days}}
  • {{EventBox|type=Bottomless Dungeon|prize=Fifth}}
  • {{EventBox|type=Bottomless Dungeon|prize=Fifth|dungeonoffer=Quartern,Sixth|note=Catchup Dungeon}}
  • {{EventBox|type=Bottomless Dungeon|prize=Fifth|dragon=Ladybug,Sixth|icons=Ancient Ticket (Fire), Ancient (Element)}}

This template is used for all Events taking place. It's quite extensive to satisfy every event type. More extensive documentation can be found on the Talk page.

Template parameters

This template prefers block formatting of parameters.

ParameterDescriptionTypeStatus
(date) startedstarted

Start date. If omitted, date is generated from page title. Required when an event starts earlier than expected, particularly if hours ahead, in which case hours are added.

Example
8 May 2023 OR 8 May 2023 00:00:00
Dateoptional
(Override) endedended

Required for early endings, or lacks auto-calculated end date. Used by the Main Page events slider to correctly calculate when to drop events out of slider.

Example
8 May 2023 OR 8 May 2023 00:00:00
Stringoptional
durationduration

Number of days the event took place for. The "ended" date is calculated by either the type, or using duration.

Example
2 Days
Stringoptional
(Event) typetype

Event type if not auto-generated from page title. Choose from an existing event category.

Example
Calendar
Stringoptional
(Dragon) prizeprize

Add the Dragon name, omitting the word "Dragon". Used only for the prize dragon awarded for completing the event. If no prize should be displayed, specify the {specific=Prize} parameter.

Example
Don
Stringoptional
(Event type) vipvip

Enter "VIP" if this event was only available with active VIP status.

Example
VIP
Stringoptional
(Leaderboard) generic generic

Compare the generated Leaderboard with actual event leaderboard. There are several generics for the majority of regular events (this param sets them). Some events have their own generic leaderboard (such as Hatching, Gem Spending Events and Clan Events). Other events typically use a particular generic leaderboard: VIP = 1. Gold Collecting/Spending = 2. VIP Food Gathering = 3. Hatching with Dragon as main prize = 4. Feeding/Food Gathering = 5.

Example
1
Numberoptional
(Name of) badgebadge

Displays the badge obtained within an event. Add the badge name omitting the word "Badge".

Stringoptional
(Additional) badge2badge2

Enter the badge name omitting the word "Badge".

Stringoptional
(Required dragon) herohero

Indicates the Hero Dragon required to participate in Hero's Challenge. Add the name omitting the word "Dragon".

Example
Bludgeon
Stringoptional
(soon to be retired) dragon dragon

Used ONLY for dragon given for final Gem Spending milestone, or the Dungeon Shop Dragon. As with prize, add the dragon name omitting "Dragon".

Example
Phoenix
Stringoptional
(Dragon) dungeonofferdungeonoffer

Used ONLY for Dungeon Shop dragons (can be a comma separated list, omitting "Dragon").

Example
Phoenix
Stringoptional
sectionsection

Used to indicate the total days (Calendar), levels (Castle) or tiers (Solo) an event has.

Example
8
Numberoptional
(Non-dragon) reward reward

Apart from Clan Events and the majority of Hatching Events, all other events almost always offer Dragons as their main prize. Since the prizes for Hatching Events are automatically generated, this parameter is only used when either a generic prize is not applicable or when a Dragon is not the main prize of the event (thus the prize parameter is not to be used). The parameter is also applicable to any other event that does not offer Dragons as a prize, such as the aforementioned Clan Events, to override the generic default.

Example
525,000 {{i|Gold}}<br>45,000 {{i|Food}}<br>3 {{i|Scrolls}}
Stringoptional
(Skip) table table

Use to supress table generation if the generic parameter cannot retrieve matching data. Negates the leaderboard or milestones and leaderboard. Depending on what is excluded, the prizes must be manually added through the use of {{Milestones}} or/and {{Leaderboard}}. Note milestone negation is not possible without the inclusion of the leaderboard because milestone is generated before the leaderboard. Even if a milestone is generic (but a leaderboard is not) both must be negated.

Example
1 / 2
Numberoptional
(Atypical rewards) specificspecific

Used when a Calendar Event does not double the prizes for Trainers with an active VIP Status (=novip) or the amount of (Divine) Tickets per round in a Relay Event is apart from the default of 15. If set to "Prize" then no reward (Dragon or other) is shown.

Example
17
Stringoptional
(# req, calendar) pieces pieces

no description

Numberoptional
(top) text text

Some observations that can be made include whether this type of event had double prizes, took place in the game for the very first or the very last time, or if the event was not available in a particular region because of a concurrent and exclusive event for that region, or any other factual and objective notes. Make sure to follow the writing style as specified in the Manual of Style.

Example
This event was not available in Australia because of the concurrent G'Day event.
Stringoptional
(Override) descriptiondescription

Displays the custom, in-game description. It is used only when an event does not have a generic, built-in description. When a unique description exists, write it exactly as it is written in the game.

Example
Some dragons feel at home on both land and sea; welcome them by completing goals to earn rewards.
Stringoptional
(Optional) ticket ticket

Ticket name excluding "Icon" and extension.

Default
null
Example
Divine Ticket (Wind)
Auto value
Stringoptional
(For BDGD page chest column) note note

For plain-wikitext notes only ("|icons=" is for icons), when used with the"|badge=" parameter, becomes ref text which can only use text! For Catch-Up dungeon events, please don't also specify icons as DPL3 can only display one or the other, not both (keeping capabilities consistent between extensions, and so the results match with prior event entries).

Stringoptional
(Optional) iconsicons

Used to specify a comma-separated list of icons only. "|icons=" are for chest prize icons (except catch-up dungeons, that use only "note" text only), this is because DPL3 can display "|icons=" OR "|note=" not both, and to keep Cargo consistent with DPL3 capabilities.

Stringoptional
(Breeding) token token

Used if the prize is only a breeding token, enter the Dragon Name (without "Dragon")

Example
Echo
Stringoptional
(Optional) exclusiveexclusive

Adds "Exclusivity: [content]" (to side infobox > information section)

Stringoptional
(Optional) occasionoccasion

Adds "Occasion: [content]" (to side infobox > information section)

Stringoptional
(Override, multiplier) mult mult

Used if clan rewards were doubled

Default
1
Example
2
Numberoptional
(Override) element element

Used if a specific element dragon must be fed, and not just any dragon

Default
null
Stringoptional
(Override) synopsissynopsis

Used to override synopsis text

Stringoptional
(Override) mvpmvp

Override clan coins/rewardsamount

Stringoptional
(Slider) imageimage

If specified, overrides the Main Page event slider image, as that template looks at this one for data. The value is passed to that template.

Example
Solo Adventure (23.08.28) Icon
Stringoptional
(Override) pagepage

Allows overriding page name for testing and debugging only.

Page nameoptional

Parameters Passed

This template passes parameters to the {{EventBox/Profile}} template, meaning they are specified in the {{EventBox}} template.

Creates/populates the EventBox "Overview" section image and text header, either automatically or depending on the ad/banner/picture set. Used by EventBox to format event page infoboxes.

Template parameters

ParameterDescriptionTypeStatus
(Override automatic) adad

If the ad MUST have a different name than the standard convention, specify a value to override automatic ad image grabbing.

Stringoptional
(EventBox) typetype

Passes EventBox type, to this template, to determine automatic banner type.

Stringoptional
(EventBox) vipvip

Passes EventBox VIP value (if exists) to this template to set VIP banners.

Stringoptional
(Override, page) 11 page

To override page name, specify a value.

Default
{{PAGENAME}}
Page nameoptional
(Optional) debugdebug

Specify any value to output in debug mode (plain text instead of an image).

Stringoptional


This Wiki is created by players for other players and is not maintained by, or affiliated with, the game maker (Gameloft).
Cookies help us deliver our services. By using our services, you agree to our use of cookies.